Showing posts with label vegetation. Show all posts
Showing posts with label vegetation. Show all posts

Particles in Bloom

Thursday, October 4, 2007 Thursday, October 04, 2007

I had an idea to use particles to create life-like vegetation, and it seems to have turned out rather well. After some experimentation and a lot of photoshopping, I first built an effect that emits grass! Once triggered, grass flows slowly away from the emitter as shown in the photo.

This emitter has some interesting properties. First, you can raise or lower the height of your grass merely by moving the emitter up or down. As with all of my installable effects, the emitter is MOD so that you can blend it into your site, or even make it completely transparent.

I really wanted to create a wavy field of grass, much like you would see on the prairies. But unfortunately, that's not how particles work. You can't easily make individual particles change shape - you can just make them move and stretch - but not wave. However, I had another idea! It came to me as I watched the grass particles slowly flow away from the emitter. If you place several Grass emitters separated by say 10m or so, their grass particles inter-weave together and create a bizarre flowing carpet of grass. Not exactly waving grass, but pretty close and very fun to stand within.

Once Grass was made it was straightforward to create two additional effects: Flowers, which emits a selection of wildflowers, and Sunflowers, which emits.... oh you can guess that one!

All three of these new particle effects are now available at the Electric Pixels Particle Shop in Caso Milo.

Does anyone have any suggestions or requests for other types of vegetation?

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